Welcome to the

Tramp Champ Series

TRAMP CHAMP COMPETITION RULES 

The following is a breakdown of the “competition” system of the TRAMP CHAMP series presented by GRT. 

 

Acrobatic skills that seem dangerous or inconsistent and not ready for competition will not be allowed. 

 

All athletes are encouraged to only showcase skills they are confident in and ask for help if need be. With many years of experience in the sport of trampoline, gymnastics,  tricking and tumbling, our judges understand what is a true demonstration of skill and what is simply “chucking it.” Judges have the right to stop athletes from performing skills that are dangerous. At first the athlete will be asked nicely to pick another skill, or do a few more preparations if any of the judges deem any athletes to be jumping dangerously. If the athlete gives undue attitude, disrespect or blatantly ignores the judge or organizer, they may be removed from the field for the entire event. 

This is a promotional event to inspire G-Tramp Athletes to take training seriously and to inspire education and safety for the community as a whole.  Dangerous bouncing will not be permitted.

 

GAME of T.R.A.M.P

  • Athletes will be put into groups of 6 and assigned to a trampoline. 

  • A set time limit will be enforced to keep on schedule. Time allowed to be determined at the event.

  • Every trampoline will have a mat thrower assigned and it will be used as deemed necessary in order to prevent landing injuries.

  • Athletes try to one-up each other in a friendly game of “who can match the trick.”

  • Each athlete will take a turn to set the next round to ensure all athletes have a chance to set.

  • Each time an athlete is unable to land the skill they receive a letter.

  • The judge at each trampoline will keep everyone on track as well as record letters of all athletes.

  • Combinations of no more than 4 skills will be allowed unless agreed upon by entire group on that trampoline.

  • Athletes must call ‘landed’ or ‘not landed’ prior to the new set skill and as well as positions, number of bounces allowed etc.

  • Skills deemed not landed means the athlete can land on their knees or back/rear-end but hands touching the trampoline DO NOT count as landed.

  • Judges will be assigned to a trampoline to keep the Game on schedule and record completed skills or assign letters. Judges have the final say if the athlete is allowed to attempt the skill that was set. 

  • Double Bouncing will NOT be allowed.

  • Athletes who have the least number of letters when the time is up will be declared the winner by the judge assigned to their trampoline. 

  • The last athlete remaining from each trampoline who has accumulated the least amount of letters moves onto the Finals and competes for a top 3 finish in Junior or Senior. 

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© 2017 by inGear Productions for FTA